Why is Agent 47 Described as a Necessary Evil in the Hitman Universe?
Why is Agent 47 Described as a Necessary Evil in the Hitman Universe?
Agent 47, the central protagonist in the acclaimed video game series Hitman, carries a heavy burden within the game's narrative. Often described as a necessary evil, the character's complex identity and multifaceted role have captivated players worldwide. This article delves into the intricacies of Agent 47's character and why he is portrayed as a necessary evil within the Hitman universe.
Agent 47 – a Complex and Multifaceted Character
Agent 47 is introduced to players as an unconventional assassin, a silent and efficient executioner of high-profile targets. However, unlike other similar characters in the game series, he is not merely a bane of the world's leaders. Instead, he is a character who struggles with his own morality and identity. Multiple times throughout the series, he questions his purpose and the moral implications of his actions.
A World of Evils and Woes
In the Hitman universe, the powerful often indulge in reprehensible behaviors, driven by pure greed and power. These individuals pose a significant threat to the well-being of society. Thus, the world needs someone like Agent 47, a person skilled enough to eliminate such threats.
The Secret Underbelly of Power
Not all the enemies of Agent 47 are purely evil. There are organizations, such as Iago and the Doom’s Day Cult, which act in non-moral ways, even if their own members may not necessarily be as horrible as their actions suggest. The characters, including those in Providence, are often more complex. For instance, Renard uses extreme methods to manipulate others, which leads to a series of tragic events. Although these characters' actions are often reprehensible, they are neither purely good nor entirely evil.
The Dark Underbelly of Justice
The series portrays secret societies and hidden threats that are a constant threat to global stability. Powerful figures, armed with immense resources, frequently act in ways that benefit their own interests at the expense of others. The game presents a world where justice is not always what it seems; it is often delivered by unconventional means, such as those employed by Agent 47.
Portrayal of Morality in the Game
While the game delves deeply into the complexities of morality, it also provides a framework for players to rationalize their actions. Targets in the game, such as Sierra Knox, are often portrayed as flawed individuals. Sierra, for instance, is a talented race car driver whose father prides himself on technology rather than her personal achievements. This relationship highlights the flawed nature of some successful individuals and serves as a backdrop for the ethical ambiguity of the game's protagonist.
Interpreting the Actions of Agent 47
Despite the inherent moral ambiguity, players are often encouraged to view Agent 47's actions as a means of fulfilling a necessary evil. The game does its best to make players feel less guilty about their in-game decisions by presenting these actions as a way to balance the scales, however slightly, against the otherwise unjust and corrupt world.
In conclusion, the portrayal of Agent 47 as a necessary evil in the Hitman universe reflects the complex moral and ethical issues presented in the game. While his actions are often justified as a necessary evil, they also serve as a reminder of the complexity and depth of the game's narrative.